The first game in the series, developed by Nintendo EAD and programmed by Argonaut Software, uses the Super FX Chip to create the first hardware-accelerated 3D gaming experience on a home console. The Super FX Chip is a math co-processor built into the cartridge to help the Super NES render graphics. Super FX has been used in other Super NES games, some with increased processing speed. Its reboot, Star Fox 64, is the first Nintendo 64 game with Rumble Pak support.
Due to perceived issues with the German company StarVox, Star Fox and Star Fox 64 were released in PAL region territories as Starwing and Lylat Wars respectively. However, as of Star Fox Adventures, Nintendo uses the same name globally.